If you look for information about The Path on the net, you'll find a lot of blogs saying two things:
1) I have no idea if I'm playing this game right, it's really fucking confusing.
2) I'm not exactly sure I enjoyed playing it, but I'm glad I have.
The annoying thing is that these are the only two things you can really say about this game. So much of the experience comes from discovery of strange events in the woods that to describe any of them would be a disservice to anyone considering playing it.
What I can do, though, is describe the visual style so that people can get a better impression on what the game is.
Most of the game is experienced at a walking pace, as you walk through the woods, bits of your vision distort - stylised images appear for fleeting moments. A wolf's paw, a leaf, the face of a girl, a black miasma...
You can run through the woods, as you do the camera pulls pack, your vision darkens, the music takes on a more sinister tone...
Whilst I'm on the music, incidentally, they've taken more than a few pointers from the Silent Hill soundtrack, which is always a good thing. The style is quite similar to this.
I can't say a whole lot more about The Path without spoiling bits of it. Also, it would be kind of pointless because it's one of those games where you can pretty much grantee that no two people will have the same experience playing it...
It's not perfect, I don't like the interface at all and the graphics aren't what you'd call stunning but for £7, it's excellent value. Even if you don't end up liking it, I'd recommend buying it because you won't have experienced anything like it and originality needs to be rewarded if it is to flourish.
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