Okay, so I know I'm not going to get on with this game but I'm unemployed at the moment and a bit starved for stuff to do. As a result of this, I loaded up Empire again last night and gave it another go.
Things went very slightly better this time - I was the Russians again so I wouldn't have to deal with the naval stuff until I was well settled in. However, I couldn't get the building/research automanager to work. Which left me frantically checking every single building in my empire every turn to see if there was anything I should be doing to it. I'm pretty sure Tsar Nicholas II never did that. Mind you, that could have been why he ended up being executed in a basement.
Anyhoo, I have been able to put my finger on what's wrong with the diplomacy:
In Empire, research is very important. You have to research the three field system (look it up) before being able to use it in your farms, thereby increasing the amount of food and money your empire gets. Same thing with armies, mining, philosophies etc. etc. etc.
Now, I conquered a couple of countries again because I'm Russia, that's what they do. I then tried to trade these countries for a couple of bits of farming know how. Whoever I went to, I got turned down.
I want to re-iterate that. I was trying to GIVE a country to some nation I'd never heard of who I was all ready allied with in exchange for information about crop rotation and they said no.
Now, I get that information is important. But I was offering these people a fucking COUNTRY.
This shouldn't reeeally matter - Empire just works on a different value system than the real world does... but it really does matter. When small pieces of info are more important than countries, all pretence to realism has been abandoned.
Ah well.
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